SPEAKERS
Speakers
Speakers
Speakers
Meet Our Esteemed Judges and Technology Trailblazers
Speakers
Speakers
Speakers
Learn Practical skills from
Mentors
Registration
Registration
Registration
Secure Your Spot at SWARM!
Challenge 1: BEST BIOMIMICRY
Most natural, insect-inspired behaviour.
Move like starlings in flight
communicate like ants and termites
Glow and sync like fireflies
Flow together like schools of fish

Prize
$xxx
Prizes announced next Wednesday
Challenge 2: BEST INDUSTRIAL
Most practical, real-world application.
Transport loads with collective strength
Map and inspect complex environments
Prototype real-world swarm applications

Prize
$xxx
Prizes announced next Wednesday
Challenge 3: MOST CREATIVE
Most unexpected or artistic swarm.
Neural Interface
Swarm as human interface (graphing)
XR controls

Prize
$xxx
Prizes announced next Wednesday
Challenge 1: BEST BIOMIMICRY
Most natural, insect-inspired behaviour.
Move like starlings in flight
communicate like ants and termites
Glow and sync like fireflies
Flow together like schools of fish

Prize
$xxx
Prizes announced next Wednesday
Challenge 2: BEST INDUSTRIAL
Most practical, real-world application.
Transport loads with collective strength
Map and inspect complex environments
Prototype real-world swarm applications

Prize
$xxx
Prizes announced next Wednesday
Challenge 3: MOST CREATIVE
Most unexpected or artistic swarm.
Neural Interface
Swarm as human interface (graphing)
XR controls

Prize
$xxx
Prizes announced next Wednesday
Challenge 1: BEST BIOMIMICRY
Most natural, insect-inspired behaviour.
Move like starlings in flight
communicate like ants and termites
Glow and sync like fireflies
Flow together like schools of fish

Prize
$xxx
Prizes announced next Wednesday
Challenge 2: BEST INDUSTRIAL
Most practical, real-world application.
Transport loads with collective strength
Map and inspect complex environments
Prototype real-world swarm applications

Prize
$xxx
Prizes announced next Wednesday
Challenge 3: MOST CREATIVE
Most unexpected or artistic swarm.
Neural Interface
Swarm as human interface (graphing)
XR controls

Prize




